Displaying all 24 episodes
Digital content is a part of our everyday life. Media and marketing is in almost everything we interact with, especially on social platforms. Almost each piece of shared content is a remake, recycled, or originated somewhere else (meme). Games also fall victim to this dilemma. Companies such as Nintendo and Activision re-introduce their own concepts with a new shiny label makes their content outdated compared to other smaller companies looking to break ground with hot or “new” concepts. We discuss our diverse opinions.
Sega and Sonic are a staple name in the video game industry for many people, especially our core gamers. The team is here to talk about Sonic’s new movie and how well it did at the box office. Additionally, we take a deeper dive into Sega as a company and discuss Sega’s current and future position in the gaming market.
Is it time for Nintendo to Switch it up? We’re here to discuss our point of view on Nintendo’s latest and greatest console. We’ll take a look at some of the reports and speculations about Nintendo’s current console and potential future console in the gaming market. Will the Switch adapt to the market or repeat the Wii U?
We discuss and debate one of the oldest video game companies in the industry: CAPCOM. Not only has Capcom influenced our gaming history, it is one of the companies we collectively love regardless of their business choices.
We discuss the video game industry and games coming out in 2020. We explore our predictions, rumors, wants and wishes for 2020. We also debate over which company will kill it in 2020. The team connects their personal lives with the products they love.
MrAdaminski and Phrog explore and chat about their current games they are obsessing over. We take a deeper dive into their lives and discover how they like to relax when the time is right.
MrAdaminski is no stranger to the NAMM expo in Anaheim, California, but this was BigCat’s first year attending the event. Half of our crew experienced this year's music merchant expo and they are both here to talk about their experiences at the show. Both had completely different reasons for why they attended, but both had a fantastic time - cue the music!
Activision Blizzard games are a staple name within the industry, and are especially known for games like Call of Duty and Diablo. They consistently produce entertaining games and always top sales charts across the globe. Take this journey with us as we discuss one of the most successful and controversial giants in the industry.
We explore the mystical industries of retail and service with Gedon17 and Phrog. We travel down memory lane as both gamers relive the nightmares from working at GameStop during the tough times and best of times. Along the way, we discover a bit more about Matt and what makes him tick. Prepare to relate!
We analyze the Game Awards 2019! The show launched 12/12/19 and it was very exciting! Listen to our reactions and thoughts on the 2019 award show!
Happy Holidays and a Happy New Year! Generations is taking a well-deserved break this week. Instead of a full episode, we are providing an update to our show with a few small announcements and a bright look into the near future. We're looking forward to sharing more!
We take a deeper dive into BigCats life and work as a marriage and family therapist. He shares what he is currently working on and passionate about. We discuss his integration of technology with Play Therapy. We find out what drives BigCat to do what he does best. And we hope you’ll learn something new along the way!
Negative reviews impact more than how a game sells. It impacts how other people perceive a product or service. As a social norm, consumers believe in reviews made by real people as a good judgment of a product or service which then influence buying habits. These reviews can also create a bandwagon effect, which can hurt a product or service’s credibility. The more people voice something is bad, the more people believe it is true.
The brothers, Jason and Adam talk about one of the video game companies they love most: Bethesda. We discuss current Bethesda games, future games and how the company has impacted our lives. We nerd semi-hard on topics relating to Elder Scrolls, Fallout, and Doom. Lastly, we debate what Bethesda is doing right and wrong. Take this journey with us as we explore Bethesda.
Google Stadia Launched November 19th, we’re here to review its launch. Currently, multiple features were not implemented during its launch or are not correctly working or missing; for example "Crowd Play." Stadia did deliver on some of what it promised but unfortunately lacks critical aspects which separatists itself from the competitors.
We have a casual talk about the holidays and the games that are coming out in a few months. We travel down memory lane as we relive why the holidays are a special time for us and our families.
We explore and discuss Gaming Addiction in a special two-part episode. We scrutinize published articles relating to Gaming Addiction. Online articles from; The Guardian, CBC.CA, and BBC. These hot issues surround an already controversial topic in the gaming industry. We have a very biased opinion regarding gaming addiction and it's loosely labeling of a mental disorder.
We explore and discuss Gaming Addiction in a special two-part episode. Gaming Addiction is a controversial topic not only for parents but for the gaming industry as well. Our group has an admittedly biased opinion regarding gaming addiction and it's labeling of a mental disorder. Embark on this quest with us as we discover the difference between hardcore gamers and a legitimate Gaming Addiction.
Video games have helped us train our cognitive and emotional skills which have spilled over into our personal lives such as work, family, and life in general. In this episode, we discuss the games which aided in developing our cognitive and emotional skills. This is currently a controversial topic in the mental health field. Some see the benefit in technological apps like breathing apps etc but are still coming to understand how games like smash brothers, first-person shooters, etc are therapeutic. The easy answer is that video games are rich in storytelling and metaphors which is how we help kids heal.
Do gamers prefer couch gaming with friends or do they want the online multiplayer experience? Do younger gamers know what couch co-op competitive play is and what it truly means? We explore the roots of our multiplayer gaming and how we experienced these fantastic games growing up, on the couch. Then we dive into how online multiplayer gaming has evolved into our lives and families' lives. As an exciting addition, we have a special guest appearance on the show, enter The Chaz. Enjoy!
We talk about the games that make our blood boil, make us say bad words, and punch carpet! That's right, we're talking about frustrating games that piss us off! We journey back to old school games such as Street Fighter 2 and recall current games like Call of Duty. We ponder about past and evaluate the present while connecting our emotional bonds with stressful and frustrating games.
We take a high-level view of the next generations of video game systems. Our predictions/wants for the next generation of gaming by each company which include: Google Stadia, Nintendo Switch - Pro, Playstation 5, Steam, Xbox Scarlet and others such as, Apple Arcade and Oculus Quest.
Michael aka BigCat, provides details on how he combines play therapy and technology for his clients during their therapy sessions. Each host discovers how play therapy can be used with their everyday life and family. We explore games as a mean of being therapeutic and how important playing games were to us growing up.
Introducing your hosts/gamers from oldest to youngest: Jason, Adam, Matt, and Michael. Our team covers a wide spectrum of gaming interests, but above all we're regular gamers just like you. We debate and explore the current issues of the gaming industry and how it relates to our lives.
www.pixelsneak.com© Pixel Sneak 2020